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GA Tech slowest-paced offense in the ACC

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Posted: 7/17/2014 3:52 PM

GA Tech slowest-paced offense in the ACC 


ESPN just did an article looking at the average "speed" between snaps in the ACC, and GA Tech came in as the longest, at 28.0 seconds.

If one recalls, the rule is a team gets a delay of game penalty after 25 seconds once the game ball is spotted, so what this means, in essence, is GA Tech is waiting, on average, until the time clock is about to expire every snap. This is more than likely why teams, like VA Tech, have been comfortable jumping our snap counts - they know if they don't jump right then, we'll get a flag for delay of game instead.

espn.go.com/blog/acc/post/_/id...offensive-tempo
"Blessed be the man who expects nothing, for he shall receive a kick in the pants." Lee Sterne
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Posted: 7/17/2014 5:48 PM

Re: GA Tech slowest-paced offense in the ACC 



  Incorrect.  A team has forty seconds from the end of the previous play to snap the ball.
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Posted: 7/17/2014 6:33 PM

Re: GA Tech slowest-paced offense in the ACC 


SECTION 2. The Ball: Live, Dead, Loose, Ready For Play

ARTICLE 4. A dead ball is ready for play when:
a. With the 40-second play clock running, an official places the ball at a hash mark or between the inbounds marks and steps away to his position.
b. With the play clock set at 25 seconds, or at 40 seconds following an injury to a defensive team player, the referee sounds his whistle and either signals to start the game clock [S2] or signals that the ball is ready for play [S1]. (A.R. 4-1-4-I and II)

www.dfoa.com/attachments/artic...l_Rule_Book.pdf
"Blessed be the man who expects nothing, for he shall receive a kick in the pants." Lee Sterne

Last edited 7/17/2014 7:27 PM by GlennW

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Posted: 7/17/2014 6:37 PM

Re: GA Tech slowest-paced offense in the ACC 





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--- GlennW wrote:

ESPN just did an article looking at the average "speed" between snaps in the ACC, and GA Tech came in as the longest, at 28.0 seconds.



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I guess if Saban reads this he'll want to play us now.
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Posted: 7/17/2014 6:39 PM

Re: GA Tech slowest-paced offense in the ACC 


28 seconds is between snaps, including the time of the previous play. If there is no stoppage there is 40 seconds + time of play between snaps if you use it all. If there is stoppage there is time of play + dead time + 25 seconds if you use it all.

28 seconds between snaps doesn't come close to being the max time a team could take.
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Posted: 7/17/2014 7:17 PM

Re: GA Tech slowest-paced offense in the ACC 


You have to take into account that once a play is blown dead that the 40 seconds basically starts and then the ref can hold the ball until 25 seconds are left of the 40, meaning teams have 15 seconds to reset if they go into the no huddle, where they get their plays called at the LoS. This leaves 10 seconds to audible or snap whereas we are running in plays and lining up, losing those 10 seconds.

Regardless, unless Tech goes into a hurry up, we'll always have much less time to snap the ball before the clock runs out than other teams because PJ calls his plays by sending in new personnel each time; and if the team is at the end of the field, they lose even more time...


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--- 91jacket wrote:

28 seconds is between snaps, including the time of the previous play. If there is no stoppage there is 40 seconds + time of play between snaps if you use it all. If there is stoppage there is time of play + dead time + 25 seconds if you use it all.

28 seconds between snaps doesn't come close to being the max time a team could take.

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"Blessed be the man who expects nothing, for he shall receive a kick in the pants." Lee Sterne

Last edited 7/17/2014 7:34 PM by GlennW

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Posted: 7/17/2014 7:59 PM

Re: GA Tech slowest-paced offense in the ACC 


wait till this year................
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Posted: 7/17/2014 8:05 PM

Re: GA Tech slowest-paced offense in the ACC 


CPJ needs to speed things up.  Scoring over 30 a game could be scoring over 31 a game if we speed things up.
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Posted: 7/17/2014 8:15 PM

Re: GA Tech slowest-paced offense in the ACC 



GlennW wrote: You have to take into account that once a play is blown dead that the 40 seconds basically starts and then the ref can hold the ball until 25 seconds are left of the 40.

No, they can't.  The only time the 25 seconds comes into play is that is how much time is put on the clock after a stoppage, with certain exceptions, once the official signals for play to resume.  With a 40 second clock, the official spots the ball as quick as possible, and then the offense can snap it whenever.  The exception is for subs, which then have the officials give the defense an adequate time to sub themselves, but there is no set time.  

Regardless, if GT takes on average 28 seconds between snaps, and we're working with a 40 second clock, then even if you don't factor in the time of the previous play, we're snapping the ball with 12 second left, which means opposing teams can't, on average, jump the count because of the threat of a delay of game.  

Also, between 08-12 we were one of the 20 slowest paced teams.  Some of the others to join us were Alabama, wisconsin, Stanford, UGA, Virginia Tech.  LSU, and Florida.
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Posted: 7/17/2014 8:23 PM

Re: GA Tech slowest-paced offense in the ACC 


Injuries/penalties/change of personnel by offense allowing defense to also change is what I was referring to, and we always have been running plays in, even to the far ends of the field, even after long pass plays so receivers had to come back to the huddle, so it takes to to gather everyone before you can break huddle oftentimes.

Then you have to go into motion every play, taking MORE time before snapping the ball...


---------------------------------------------
--- 91jacket wrote:


GlennW wrote: You have to take into account that once a play is blown dead that the 40 seconds basically starts and then the ref can hold the ball until 25 seconds are left of the 40.

No, they can't.  The only time the 25 seconds comes into play is that is how much time is put on the clock after a stoppage, with certain exceptions, once the official signals for play to resume.  With a 40 second clock, the official spots the ball as quick as possible, and then the offense can snap it whenever.  The exception is for subs, which then have the officials give the defense an adequate time to sub themselves, but there is no set time.  

Regardless, if GT takes on average 28 seconds between snaps, and we're working with a 40 second clock, then even if you don't factor in the time of the previous play, we're snapping the ball with 12 second left, which means opposing teams can't, on average, jump the count because of the threat of a delay of game.  

Also, between 08-12 we were one of the 20 slowest paced teams.  Some of the others to join us were Alabama, wisconsin, Stanford, UGA, Virginia Tech.  LSU, and Florida.

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"Blessed be the man who expects nothing, for he shall receive a kick in the pants." Lee Sterne

Last edited 7/17/2014 8:28 PM by GlennW

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Posted: 7/17/2014 9:19 PM

Re: GA Tech slowest-paced offense in the ACC 



stech81 wrote:


---------------------------------------------
--- GlennW wrote:

ESPN just did an article looking at the average "speed" between snaps in the ACC, and GA Tech came in as the longest, at 28.0 seconds.



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I guess if Saban reads this he'll want to play us now.
We need the D on the field more often to pad those defense stats!
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Posted: 7/17/2014 9:58 PM

Re: GA Tech slowest-paced offense in the ACC 


We suck. GT should convert BDS into a movie theater.
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Posted: 7/17/2014 10:19 PM

Re: GA Tech slowest-paced offense in the ACC 



Bueller86 wrote: We suck. GT should convert BDS into a movie theater.
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Posted: 7/17/2014 11:02 PM

Re: GA Tech slowest-paced offense in the ACC 


Did you watch the last Va Tech game?  Yes, they tried to jump our snap counts.  But it had nothing to do with the play clock.  In fact, they jumped off-sides a ridiculous number of times.  Unfortunately, we were called for illegal motion an even more ridiculous number of times.  For what ever reason, our offense seemed to be incapable of staying in place until the ball was snapped in that game.  There defensive game plan was obvious.  And our counter to that was obvious as well.  But we didn't execute it.

None of this has anything to do with "average" time between plays/snaps.  The only time we snap the ball at the last few seconds of the count is when we are intentionally running clock or when something has gone amiss.  It is not like we routinely run the play clock down and snap the ball at the last second because of running in the plays.

Further, defensive players watch the ball, not the play clock.  Lining up opposite a 300 pound offensive lineman and looking up at the play clock is a good way to get knocked unconcious.

GlennW wrote: ESPN just did an article looking at the average "speed" between snaps in the ACC, and GA Tech came in as the longest, at 28.0 seconds.

If one recalls, the rule is a team gets a delay of game penalty after 25 seconds once the game ball is spotted, so what this means, in essence, is GA Tech is waiting, on average, until the time clock is about to expire every snap. This is more than likely why teams, like VA Tech, have been comfortable jumping our snap counts - they know if they don't jump right then, we'll get a flag for delay of game instead.

espn.go.com/blog/acc/post/_/id...offensive-tempo
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Posted: 7/18/2014 9:51 AM

Re: GA Tech slowest-paced offense in the ACC 


For a bunch of supposedly analytical, evidence based professionals. Some of you lot can take one piece of data and spin up a half-baked theory better than that Ancient Aliens knucklehead.

"Think about how dumb the average guy is.... Then think about the fact that half of the people are dumber than that......

Never argue with an idiot. They'll drag you down to their level and beat you with experience" 

- George Carlin

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Posted: 7/18/2014 9:57 AM

Re: GA Tech slowest-paced offense in the ACC 



GlennW wrote: ESPN just did an article looking at the average "speed" between snaps in the ACC, and GA Tech came in as the longest, at 28.0 seconds.

That's the way it's supposed to be when you run the option. You're supposed to kill the clock with those long running drives.....this includes taking as much time as you can from huddle to snap.

The Veer is just like Novocaine.....give it time, and it always works.

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Posted: 7/18/2014 10:01 AM

Re: GA Tech slowest-paced offense in the ACC 





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--- jacket68 wrote:


GlennW wrote: ESPN just did an article looking at the average "speed" between snaps in the ACC, and GA Tech came in as the longest, at 28.0 seconds.

That's the way it's supposed to be when you run the option. You're supposed to kill the clock with those long running drives.....this includes taking as much time as you can from huddle to snap.

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In theory that is true but you have to be able to make first downs to sustain drives which has been problematic a bit too often
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Posted: 7/18/2014 10:09 AM

Re: GA Tech slowest-paced offense in the ACC 



shipreck wrote: For a bunch of supposedly analytical, evidence based professionals. Some of you lot can take one piece of data and spin up a half-baked theory better than that Ancient Aliens knucklehead.




Get your facts first, then you can distort them as you please.
  -Mark Twain
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Posted: 7/18/2014 10:46 AM

Re: GA Tech slowest-paced offense in the ACC 


Good grief, man, not only did I watch the game, I was there, and I've spoken to people within the AA/program after the fact.

I think I'm fairly well versed in college football rules, and strategy. In fact, I think I'm as good as, or better than, most as I was actually IN the GA Tech locker room, and was ON the field during games, all those years ago. I pride myself in watching all the nuances of the games, from all over the field and sidelines, and try to keep up with all of the rules/regulations so I can react to what's going on the field accordingly.

If you think VA Tech's defense jumping our snaps has nothing to do with our play clock running out and our QB not changing our snap count, then I have some gulf-front property in Omaha, Nebraska I'd like to sell you.

Now I don't claim to be an expert on much in life, but one thing I DO know fairly well is college football (although I have to admit, stadiums; I'm not so good at!). I have had the honor of sitting for hours and listening to Coach Dodd and Furman Bisher talk football, and traveling to some of the most iconic college football stadiums in the country.

You don't do these things and make college football a part-time hobby. GA Tech football is MY passion (I could care less about pro sports or even other college sports, like basketball or baseball).

I'll be the first to admit I sometimes get things confused, and misspeak at times, after my stroke, but one thing I will not stand for is to be questioned about my knowledge of the game. It's possible I've forgotten more than most of you will ever know about college football because I have been privy to inside information.


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--- Banakas wrote:

Did you watch the last Va Tech game?  Yes, they tried to jump our snap counts.  But it had nothing to do with the play clock.  In fact, they jumped off-sides a ridiculous number of times.  Unfortunately, we were called for illegal motion an even more ridiculous number of times.  For what ever reason, our offense seemed to be incapable of staying in place until the ball was snapped in that game.  There defensive game plan was obvious.  And our counter to that was obvious as well.  But we didn't execute it.

None of this has anything to do with "average" time between plays/snaps.  The only time we snap the ball at the last few seconds of the count is when we are intentionally running clock or when something has gone amiss.  It is not like we routinely run the play clock down and snap the ball at the last second because of running in the plays.

Further, defensive players watch the ball, not the play clock.  Lining up opposite a 300 pound offensive lineman and looking up at the play clock is a good way to get knocked unconcious.

GlennW wrote: ESPN just did an article looking at the average "speed" between snaps in the ACC, and GA Tech came in as the longest, at 28.0 seconds.

If one recalls, the rule is a team gets a delay of game penalty after 25 seconds once the game ball is spotted, so what this means, in essence, is GA Tech is waiting, on average, until the time clock is about to expire every snap. This is more than likely why teams, like VA Tech, have been comfortable jumping our snap counts - they know if they don't jump right then, we'll get a flag for delay of game instead.

espn.go.com/blog/acc/post/_/id...offensive-tempo


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"Blessed be the man who expects nothing, for he shall receive a kick in the pants." Lee Sterne
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Posted: 7/18/2014 10:49 AM

Re: GA Tech slowest-paced offense in the ACC 



If I'm not mistaken, our offense is also known for being one of the top teams in the country for explosive plays (more than 20 yards), and quick TD's, which relate to shorter drives...

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--- jacket68 wrote:


GlennW wrote: ESPN just did an article looking at the average "speed" between snaps in the ACC, and GA Tech came in as the longest, at 28.0 seconds.

That's the way it's supposed to be when you run the option. You're supposed to kill the clock with those long running drives.....this includes taking as much time as you can from huddle to snap.

---------------------------------------------
"Blessed be the man who expects nothing, for he shall receive a kick in the pants." Lee Sterne
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